In our last issue, Randy and Sköm dug up a mysterious man with a mechanical arm. But this issue opens with a clean cut man walking down a street, heading to a reading lesson with a lovely lady who is hanging out on the back of a 50's style car...but, remember, this takes place in 1837.
And we're snapped back to the present, which is actually the past but that's all a matter of opinion, and our mechanical man has some butt to kick. He beats the crap out of a half lizard man, a guy with a bazooka, and a floatng hear before collapsing in front of Randy.
We see a scene with two rebels (freedom fighters who oppose evil Lord Absinthe) on the run being trailed... something. All we know is that it's heralded by haunting flute music. Rikk, one of our rebels, injures his leg and is cut down by a mysterious glowing sword. Laslo, our other rebel, is allowed to live to spread the word that "all belong to Absinthe...body and soul."
Our recently awakened man wakes up underground; Randy and Sköm try to keep him in their hovel. He makes his way out and up to the surface - where he saves a child from what can only be called a street sweeper for children. He perches on top and screams "I am Cole Blaquesmith and I will not be broken!"
Good issue - sets up all the players very well. Joe Kelly really knows how to interweave flashbacks so that they do not feel forced. The story is complex and full of questions; keeps me coming back for more. The art is phenomenal - if at times a bit too busy. Chris Bachalo fills every page with huge amounts of details so that when he decides to go with something sparse, it really jumps off the page.